Mutations

Mutations are inheritable body changes that can alter stats, skills, utility, or combat behavior. Many are tradeoffs; the best ones improve a class plan without damaging its key stat.

MutationBody partTypeEffect
Extra Paw Arm positive Can add action economy or utility depending on roll.
Ram Horns Head mixed +physical pressure; may trade away a defensive stat.
Deer Horns Head mixed Usually stat-positive with a visible head mutation.
Rat Tail Tail mixed Tail mutation with stat tradeoff and possible utility interactions.
Turtle Tail / Turtle Part Tail defensive Leans defensive; may reduce speed or mobility.
Thorns Body positive Punishes melee attackers or adds retaliation-style value.
Exposed Brain Head high-value Community reports describe intelligence scaling after fights.
Mouth Skill Reroll Mouth utility Can reroll or manipulate skill outcomes depending on exact mutation.
Cursed Item Removal Tail Tail utility Can help deal with cursed item problems.
Cyclops / One Eye Eye mixed Single-eye mutation with stat and defect interactions.