Tail Whip physical
Light melee strike. No effect, but cheap.
Tip: Burn extra AP at the end of a turn so it isn't wasted.
Used by
No cats start with this ability.
Applied effects
None.
Tail Whip
- Type
- physical
- AP cost
- 1
- Range
- 1
- Damage
- 3
- Effects
- —
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