Death Mark dark

Mark a target. The next attack on it deals double damage and ignores armor.

Tip: This ability is responsible for most absurd damage screenshots in the community. Mark into crit scaling can outright skip boss phases if set up correctly.

Used by

Applied effects

Meta Relevance

Critical hit interactions changed in v0.6, making Death Mark + Lucky Strike even more dominant.

Community Notes

Some argue this combo trivializes boss encounters and should receive a cooldown.

Works Well With

Death Mark

Death Mark

Type
dark
AP cost
4
Range
4
Damage
Effects
marked