Death Mark dark
Mark a target. The next attack on it deals double damage and ignores armor.
Tip: This ability is responsible for most absurd damage screenshots in the community. Mark into crit scaling can outright skip boss phases if set up correctly.
Used by
Applied effects
Meta Relevance
Critical hit interactions changed in v0.6, making Death Mark + Lucky Strike even more dominant.
Community Notes
Some argue this combo trivializes boss encounters and should receive a cooldown.
Works Well With
Death Mark
- Type
- dark
- AP cost
- 4
- Range
- 4
- Damage
- —
- Effects
- marked
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